/*
 * Copyright (c) 2024 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef FRAMEWORKS_CORE_INTERFACES_NATIVE_NODE_NODE_GESTTURE_MODIFIER_H
#define FRAMEWORKS_CORE_INTERFACES_NATIVE_NODE_NODE_GESTTURE_MODIFIER_H

#include "core/interfaces/native/node/node_api.h"
#include "interfaces/native/event/ui_input_event_impl.h"

namespace OHOS::Ace::NG::NodeModifier {
namespace {
    constexpr int32_t MAX_POINTS = 10;
}

    const ArkUIGestureModifier* GetGestureModifier();
    const CJUIGestureModifier* GetCJUIGestureModifier();
    ArkUIGestureRecognizer* CreateGestureRecognizer(const RefPtr<NG::NGGestureRecognizer>& recognizer);
    void GetBaseGestureEvent(ArkUIAPIEventGestureAsyncEvent* ret, ArkUITouchEvent& rawInputEvent,
        ArkUI_UIInputEvent& inputEvent, const std::shared_ptr<BaseGestureEvent>& info,
        std::array<ArkUITouchPoint, MAX_POINTS>& points);
} // namespace OHOS::Ace::NG::NodeModifier
#endif